Oh no! After touching a magical artifact in the ancient temple of time our hero Rogue Jones is slowly turning to dust. He must escape the temple to break the curse and get out of this alive. The only problem is, that time is working against him.

Navigate the different levels of the perilous temple to escape. Don't worry, Rogue is a seasoned adventurer able to deal with all kinds of enemies. The only problem is, that everything he does costs him precious seconds. Increase your remaining time by collecting hourglasses throughout the temple, and don't forget to pick up keystones to open doors.

Controls

Control Rogue using the Arrow Keys or WASD.

Rogue Jones was developed in under 48 hours for the MiniBeansJam 7.

Credits

A game by - @AndideBob

With graphics by - ToastiChron

And music by - @DJBBone

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorandidebob
GenreStrategy
TagsPixel Art, rng, Roguelike, Turn-based

Development log

Comments

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Cool game. Fullscreen would be nice.

(+1)

Level map is not always a connected graph.  If the exit is not connected to the start location, the floor is quite clearly impossible

(+1)

Well I created the best RNG Dungeon I could in the 48 hours of the jam. Sorry you had a wrongly generated floor I did a fair amount of testing and never ran into such a scenario, but I will look into it for a post jam update :)

(+1)

Had the same issue but nethertheless I think this is amazing for a 48 hours project!

NIIIIIIICE!!!!!